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Worf, Honor-Bound Warrior

Worf, Honor-Bound Warrior

Legendary Creature — Klingon Warrior Officer

Worf wants a deck that deals damage straight to its opponents. It also works in a deck built around Warriors.

  • Mana costred or whitered or white
  • White, Red ()
  • Power / toughness1 / 1
  • RarityUncommon

Whenever you attack while creatures you control have total power 8 or greater, double Worf's power until end of turn.

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Worf. Activate only as a sorcery.

Build a deck with Worf Find it in the app

Archetypes
Themes

Cards That Fit Worf, Honor-Bound Warrior

Picked for what they do in Worf's deck. When two cards do the same job, the one with the lower comes first. All of them fit Worf's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Worf, Honor-Bound Warrior does6

The 6 Cards

Similar Commanders

Commanders that share the most with Worf, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.BurnBurn decks win by dealing damage straight to opponents with spells and abilities, rather than by attacking with creatures. Damage that hits every opponent at once counts three times over at a four-player table.Open the Burn pageDamage DoublerIncreases damage that is already being dealt, usually doubling it. It turns an attack that was survivable into one that is not. Twinflame TyrantOpen the Damage Doubler page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger page