Skip to content
  1. Commander Nexus
  2. Commanders
  3. Xenagos, God of Revels

Command zone

Xenagos, God of Revels

Xenagos, God of Revels

Legendary Enchantment Creature — God

Xenagos wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Gods / Devotion.

  • Mana cost3 genericredgreen
  • Red, Green ()
  • Power / toughness6 / 5
  • RarityMythic

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Build a deck with Xenagos Find it in the app

Archetypes

Cards That Fit Xenagos, God of Revels

Picked for what they do in Xenagos's deck. When two cards do the same job, the one with the lower comes first. All of them fit Xenagos's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Xenagos, God of Revels

explain how Xenagos works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 15 Sep 2013

Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

Wizards of the Coast 15 Sep 2013

If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

Wizards of the Coast 15 Sep 2013

Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

Wizards of the Coast 15 Sep 2013

Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

Wizards of the Coast 1 Feb 2014

The value of X is calculated only once, as the ability resolves.

Wizards of the Coast 10 Nov 2020

As Xenagos enters the battlefield, your devotion to red and green will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Xenagos is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

Wizards of the Coast 10 Nov 2020

Counters put on Xenagos remain on it while it's not a creature, even if they have no effect.

Wizards of the Coast 10 Nov 2020

If an effect causes Xenagos to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

Wizards of the Coast 10 Nov 2020

If Xenagos is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

Wizards of the Coast 10 Nov 2020

If Xenagos stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

Wizards of the Coast 10 Nov 2020

The type-changing ability that can make Xenagos not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to red and green. It's always a creature spell while it's on the stack.

Wizards of the Coast 10 Nov 2020

When Xenagos enters the battlefield, your devotion to red and green will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Xenagos's own mana cost are counted when determining this.

Wizards of the Coast 10 Nov 2020

Xenagos's abilities function as long as it's on the battlefield, regardless of whether it's a creature.

Wizards of the Coast 10 Nov 2020

Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

14 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Xenagos, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageHaste EnablerLets your creatures attack or use tap abilities the turn they arrive, instead of waiting out summoning sickness. Rhythm of the Wild, AngerOpen the Haste Enabler pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageGods / DevotionGods, and cards that count your devotion: the number of mana symbols of one color among the costs of your permanents. The Theros Gods cannot be destroyed, and only become creatures when your devotion to their color is high enough.Open the Gods / Devotion pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling page