- Commander Nexus
- Commanders
- Y'shtola, Night's Blessed
Command zone
Y'shtola, Night's Blessed
Legendary Creature — Cat Warlock
Y'shtola wants a deck that deals one damage at a time, again and again. It leads the ready-made Scions & Spellcraft (FINAL FANTASY XIV) deck (2025).
- Mana cost
- White, Blue, Black ()
- Power / toughness2 / 4
- RarityMythic
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
Build a deck with Y'shtola Find it in the app
- Archetypes
Cards That Fit Y'shtola, Night's Blessed
Picked for what they do in Y'shtola's deck. When two cards do the same job, the one with the lower comes first. All of them fit Y'shtola's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Decks Led by Y'shtola, Night's Blessed
Ready-made decks and decks players have shared, all with Y'shtola in charge.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Scions & Spellcraft (FINAL FANTASY XIV)Official precon
All 100 Cards
Commander · 1
Creatures · 22
- 1×Alisaie Leveilleur
- 1×Alphinaud Leveilleur
- 1×Archmage Emeritus
- 1×Ardbert, Warrior of Darkness
- 1×Baleful Strix
- 1×Emet-Selch of the Third Seat
- 1×Estinien Varlineau
- 1×Fandaniel, Telophoroi Ascian
- 1×G'raha Tia, Scion Reborn
- 1×Hermes, Overseer of Elpis
- 1×Hildibrand Manderville // Gentleman's Rise
- 1×Hraesvelgr of the First Brood
- 1×Hypnotic Sprite // Mesmeric Glare
- 1×Krile Baldesion
- 1×Lyse Hext
- 1×Murderous Rider // Swift End
- 1×Papalymo Totolymo
- 1×Summon: Good King Mog XII
- 1×Tataru Taru
- 1×Thancred Waters
- 1×Torrential Gearhulk
- 1×Urianger Augurelt
Instants · 8
Sorceries · 10
Artifacts · 16
Enchantments · 6
Lands · 37
- 1×Arcane Sanctum
- 1×Ash Barrens
- 1×Choked Estuary
- 1×Command Tower
- 1×Contaminated Aquifer
- 1×Darkwater Catacombs
- 1×Demolition Field
- 1×Desolate Mire
- 1×Drowned Catacomb
- 1×Evolving Wilds
- 1×Exotic Orchard
- 1×Fetid Heath
- 1×Glacial Fortress
- 1×Idyllic Beachfront
- 3×Island
- 1×Isolated Chapel
- 1×Path of Ancestry
- 4×Plains
- 1×Port Town
- 1×Prairie Stream
- 1×Scavenger Grounds
- 1×Shineshadow Snarl
- 1×Skycloud Expanse
- 1×Sunken Hollow
- 1×Sunken Ruins
- 1×Sunlit Marsh
- 4×Swamp
- 1×Temple of the False God
- 1×Underground River
- Y'shtola B3Player deck
- Y'shtola Bracket 3Player deck
Rulings for Y'shtola, Night's Blessed
explain how Y'shtola works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
For spells on the stack with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
Y'shtola's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
Y'shtola's second ability checks at the moment it would trigger to see if a player lost 4 or more life this turn. If none did, the ability won't trigger at all. Once an end step begins, it's too late to cause a player to lose life in order to cause this ability to trigger.
3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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