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Yeva, Nature's Herald

Yeva, Nature's Herald

Legendary Creature — Elf Shaman

Yeva wants a deck that answers everything its opponents play, then wins late. It also works in a deck built around Elves or Shaman.

  • Mana cost2 genericgreengreen
  • Green ()
  • Power / toughness4 / 4
  • RarityRare

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature spells as though they had flash.

Build a deck with Yeva Find it in the app

Archetypes
Themes

Cards That Fit Yeva, Nature's Herald

Picked for what they do in Yeva's deck. When two cards do the same job, the one with the lower comes first. All of them fit Yeva's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Yeva, Nature's Herald does6

The 6 Cards

Rulings for Yeva, Nature's Herald

explain how Yeva works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Jul 2012

Yeva's ability applies to green creature cards in any zone, provided something is allowing you to cast them. For example, if the top card of your library is a green creature card and you control Garruk's Horde, you can cast that card as though it had flash.

Wizards of the Coast 1 Jul 2012

You still pay the costs for green creature spells you cast.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Yeva, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.ControlControl decks answer what everyone else plays, stopping spells and removing dangerous cards, then win slowly once they are in charge. Expect lots of removal, spells that cancel other spells, and extra card draw.Open the Control pageFlash EnablerLets you cast things at instant speed, including on other players' turns. Holding up mana and deciding later is a real advantage. Leyline of Anticipation, Emergence ZoneOpen the Flash Enabler page