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Yurlok of Scorch Thrash

Yurlok of Scorch Thrash

Legendary Creature — Lizard Shaman

Yurlok of Scorch Thrash wants a deck that helps every player at the table, itself included. It also works in a deck built around Lizards or Shaman.

  • Mana cost1 genericblackredgreen
  • Black, Red, Green ()
  • Power / toughness4 / 4
  • RarityRare

Vigilance

A player losing unspent mana causes that player to lose that much life.

1 generic, tap: Each player adds blackredgreen.

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Archetypes
Themes

Cards That Fit Yurlok of Scorch Thrash

Picked for what they do in Yurlok of Scorch Thrash's deck. When two cards do the same job, the one with the lower comes first. All of them fit Yurlok of Scorch Thrash's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Yurlok of Scorch Thrash does6

The 6 Cards

Rulings for Yurlok of Scorch Thrash

explain how Yurlok of Scorch Thrash works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 10 Nov 2020

Multiple Yurloks on the battlefield won't cause additional life loss. For example, if two players each control a Yurlok and a player still has three unspent mana as a step or phase ends, that player will lose only 3 life.

Wizards of the Coast 10 Nov 2020

Yurlok's middle ability is similar to the "mana burn" rule from years past. The loss of life happens at the same time the mana is lost. This loss of life doesn't use the stack and can't be responded to.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Yurlok of Scorch Thrash, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRGPlayers write colors as letters: B for black, R for red, G for green.Group HugGroup Hug decks give every player extra cards, mana or life, making friends at the table while they quietly work toward their own win. The trick is to be the player best placed to use all that extra.Open the Group Hug pageGroup HugGives everyone at the table something: extra cards, extra mana, extra lands. It really is generous, and that is the trick: the player who built the deck around it knows what to do with the surplus, and the other three usually do not. Howling Mine, Heartbeat of Spring, Rites of FlourishingOpen the Group Hug pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp page