- Commander Nexus
- Commanders
- Zinnia, Valley's Voice
Command zone
Zinnia, Valley's Voice
Legendary Creature — Bird Bard
Zinnia wants a deck that saves up energy and spends it on stronger effects. It leads the ready-made Family Matters deck (2024).
- Mana cost
- White, Blue, Red ()
- Power / toughness1 / 3
- RarityMythic
Flying
Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1.
Creature spells you cast gain offspring as you cast them. (You may pay an additional
as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)
Build a deck with Zinnia Find it in the app
- Archetypes
Cards That Fit Zinnia, Valley's Voice
Picked for what they do in Zinnia's deck. When two cards do the same job, the one with the lower comes first. All of them fit Zinnia's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Zinnia, Valley's Voice does6
Decks Led by Zinnia, Valley's Voice
Ready-made decks and decks players have shared, all with Zinnia in charge.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Family MattersOfficial precon
All 100 Cards
Commander · 1
Creatures · 35
- 1×Aether Channeler
- 1×Agate Instigator
- 1×Angel of the Ruins
- 1×Arthur, Marigold Knight
- 1×Blade Splicer
- 1×Boss's Chauffeur
- 1×Circuit Mender
- 1×Cloudblazer
- 1×Combat Celebrant
- 1×Curiosity Crafter
- 1×Devilish Valet
- 1×Hanged Executioner
- 1×Illusory Ambusher
- 1×Inferno Titan
- 1×Inspiring Overseer
- 1×Jacked Rabbit
- 1×Jazal Goldmane
- 1×Junk Winder
- 1×Loyal Warhound
- 1×Luminous Broodmoth
- 1×Ornithopter of Paradise
- 1×Plumecreed Escort
- 1×Pollywog Prodigy
- 1×Rapid Augmenter
- 1×Restoration Angel
- 1×Rose Room Treasurer
- 1×Selfless Spirit
- 1×Shield Broker
- 1×Siege-Gang Commander
- 1×Skyclave Apparition
- 1×Solemn Simulacrum
- 1×Spirited Companion
- 1×Sun Titan
- 1×Tetsuko Umezawa, Fugitive
- 1×Thopter Engineer
Planeswalkers · 1
Instants · 5
Sorceries · 8
Artifacts · 9
Enchantments · 3
Lands · 38
- 1×Adarkar Wastes
- 1×Battlefield Forge
- 1×Cascade Bluffs
- 1×Castle Ardenvale
- 1×Clifftop Retreat
- 1×Command Tower
- 1×Evolving Wilds
- 1×Exotic Orchard
- 1×Ferrous Lake
- 1×Glacial Fortress
- 4×Island
- 4×Mountain
- 1×Mystic Monastery
- 1×Path of Ancestry
- 5×Plains
- 1×Rugged Prairie
- 1×Seachrome Coast
- 1×Shivan Reef
- 1×Skycloud Expanse
- 1×Sulfur Falls
- 1×Sunscorched Divide
- 1×Temple of Enlightenment
- 1×Temple of Epiphany
- 1×Temple of Triumph
- 1×Terramorphic Expanse
- 1×Thriving Bluff
- 1×Thriving Heath
- 1×Thriving Isle
- Zinnia's AwakeningPlayer deck
Rulings for Zinnia, Valley's Voice
explain how Zinnia works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Any "enters" abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work.
If a creature has a characteristic-defining ability that sets its power, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power.
If the spell is countered, the offspring ability will not trigger, and no token will be created.
If the spell resolves but the creature with offspring leaves the battlefield before the offspring ability resolves, you'll still create a token copy of it.
In the rare case where the creature doesn't have the offspring ability when it enters, the ability won't trigger even if you paid the offspring cost.
In the rare case where the original creature is copying something else when the offspring ability resolves, the token enters as whatever that creature copied, except it's a 1/1.
Many creatures with offspring abilities have other abilities that refer to them as "this creature" rather than referring to them by name. This difference is for clarity purposes and does not change the function of any of these abilities.
Normally, a creature's base power is the power printed on the card or, for a token, the power set by the effect that created it. If another effect sets a creature's power to a specific number or value, those become its base power. If an effect modifies a creature's power without setting it, that is not included when determining its base power.
Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power.
The token copies exactly what was printed on the original creature and nothing else, except it's a 1/1 (unless that creature is copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its types, color, or so on.
The token created by the offspring ability isn't "cast", so abilities that trigger when a creature spell is cast won't trigger for the copy.
You can pay an offspring cost only once as you cast a spell with offspring. You can't try to pay it multiple times to get more token copies.
12 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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