

Back in My Day!
Back in My Day! is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 4 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $3.49 foil $5.49
- Cardmarket €4.04 foil €4.26
- Mana Pool $3.32 foil $3.07
- TCGplayer $3.60 foil $3.72
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- Card Kingdom $9.99 foil $9.99
- Cardmarket €6.10 foil €6.54
- Mana Pool $8.09 foil $8.60
- TCGplayer $9.13 foil $8.28
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- Card Kingdom $27.99 foil $27.99
- Cardmarket €20.68 foil €21.82
- Mana Pool $16.20 foil $9.11
- TCGplayer $16.64 foil $15.79
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- Card Kingdom $15.99 foil $17.99
- Cardmarket €16.78 foil €20.43
- Mana Pool $11.46 foil $13.48
- TCGplayer $12.40 foil $13.52
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Back in My Day! | Foil | Price when it launched: $71.99, from the community Magic wiki (mtg.wiki). | $41.31 | The single cards, by $30.68 |
| Back in My Day! | Non-foil | Price when it launched: $51.99, from the community Magic wiki (mtg.wiki). | $41.77 | The single cards, by $10.22 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
13 rulings for 4 cards
Battle Hymn
Battle Hymn uses the stack and can be responded to. The amount of mana produced is based on the number of creatures you control when Battle Hymn resolves.
Birthing Pod
A creature's mana value is determined solely by the mana symbols printed in its upper right corner (unless that creature is copying something else; see below). If its mana cost includes {X}, X is considered to be 0. If it has no mana symbols in its upper right corner (because it's an animated land, for example), its mana value is 0. Ignore any alternative costs or additional costs (such as kicker) paid when the creature was cast.
A token has a mana value of 0, unless it is copying something else.
If you're at 1 life or less, you can't pay 2 life.
A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
If a creature is copying something else, its mana value is the mana value of whatever it's copying.
As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
Breath of Fury
If there isn’t a legal creature to attach Breath of Fury to after the enchanted creature is sacrificed, you don’t untap your creatures or get an additional combat phase, and Breath of Fury is put into its owner’s graveyard as a state-based action.
Veil of Summer
If your opponents have cast more than one blue or black spell, you still draw only one card as Veil of Summer resolves.
A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
Veil of Summer has no effect until it resolves. It can be countered.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.