

Extra Life 2021
Extra Life 2021 is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 3 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $4.99 foil $4.49
- Cardmarket €2.98 foil €3.89
- Mana Pool $2.07 foil $3.42
- TCGplayer $2.38 foil $3.43
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- Card Kingdom $4.99 foil $3.99
- Cardmarket €3.59 foil €3.45
- Mana Pool $3.12 foil $2.03
- TCGplayer $2.81 foil $2.34
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- Card Kingdom $34.99 foil $42.99
- Cardmarket €21.60 foil €22.40
- Mana Pool $20.82 foil $43.65
- TCGplayer $25.03 foil $28.98
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- Card Kingdom $47.99 foil $34.99
- Cardmarket €21.83 foil €22.17
- Mana Pool $30.79 foil $24.30
- TCGplayer $29.43 foil $23.57
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- Card Kingdom $2.79 foil $2.79
- Cardmarket €1.68 foil €1.51
- Mana Pool $2.07 foil $2.65
- TCGplayer $3.68 foil $3.49
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- Card Kingdom $3.99 foil $2.79
- Cardmarket €1.32 foil €1.51
- Mana Pool $2.99 foil $3.42
- TCGplayer $3.18 foil $4.19
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Extra Life 2021 | Foil | Price when it launched: $49.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $66.00 | The store, by $16.01 |
| Extra Life 2021 | Non-foil | Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $66.51 | The store, by $26.52 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
9 rulings for 3 cards
Craterhoof Behemoth
The value of X is calculated only once, as Craterhoof Behemoth’s last ability resolves.
Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample and get +X/+X.
Metalwork Colossus
Metalwork Colossus's last ability can be activated only if it is in your graveyard.
If the total mana value of noncreature artifacts you control is 11 or greater, Metalwork Colossus costs {0} to cast.
If a permanent has {X} in its mana cost, X is considered to be 0.
The total cost to cast Metalwork Colossus is locked in before you pay that cost. For example, if you control three noncreature artifacts each with mana value 2, including one you can sacrifice to add {C} , the total cost of Metalwork Colossus is {5}. Then you can sacrifice the artifact when you activate mana abilities just before paying the cost.
Once a player has announced that they are casting Metalwork Colossus, no player may take actions to try to change the number of artifacts its controller controls before that spell's cost is locked in.
Mulldrifter
If you pay the evoke cost, you can have Mulldrifter's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice Mulldrifter.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
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