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The Hobbit

Every The Hobbit card, the boxes and every official word from Wizards, in one place.

Key dates

From the reveal to release day and after

No dates announced yet.

Commander decks

Ready-to-Play Decks

All precons

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Boosters and bundles

Boxes and Bundles

Boosters

Booster boxes

Bundles

Everything else

The Hobbit cards

321 Cards

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Sets in this release

Four Set codes

Mechanics

Mechanics Used in This Set

Amass15 cards
15 cards
13 cards
13 cards
12 cards
11 cards
Recruit10 cards
10 cards
Reach9 cards
Storied9 cards
7 cards
Ferocious6 cards

Keywords from Scryfall's card data.

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Past and Upcoming Sets

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TreasureA token you can sacrifice for one mana of any color. Many cards make Treasure, and it is mana you can save for a later turn.Big ScoreOpen the full glossaryEquipHow you attach an Equipment to one of your creatures: pay its equip cost and move it on. You can only do this on your own turn when nothing else is waiting to happen, and the Equipment stays on the battlefield if the creature leaves.Lightning GreavesOpen the full glossaryFlyingA creature with flying can only be blocked by creatures that also have flying or reach. It is the most common way to get combat damage past a ground army.Serra AngelOpen the full glossaryTrampleIf a creature with trample is blocked, damage beyond what is needed to destroy its blockers spills over to the defending player.Open the full glossaryLandfallA word printed on some cards meaning they do something extra every time a land comes into play under your control. Avenger of Zendikar has it: every land you play after it grows all of your plant tokens.Avenger of ZendikarOpen the full glossaryVigilanceA creature with vigilance does not tap when it attacks, so it is still available to block on the way back.Open the full glossaryHasteA creature with haste can attack and use its tap abilities the turn it arrives, instead of waiting a turn.Goblin GuideOpen the full glossary