- Commander Nexus
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- The Lost Caverns of Ixalan
The Lost Caverns of Ixalan
Every The Lost Caverns of Ixalan card, the four decks, the boxes and every official word from Wizards, in one place.
Key dates
From the reveal to release day and after
Commander decks
Four Ready-to-Play Decks
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Ahoy Mateys
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Blood Rites
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Veloci-Ramp-Tor
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Explorers of the Deep
Boosters and bundles
Boxes and Bundles
Boosters
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The Lost Caverns of Ixalan Collector Booster Pack
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The Lost Caverns of Ixalan Draft Booster Pack
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The Lost Caverns of Ixalan Set Booster Pack
Booster boxes
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The Lost Caverns of Ixalan Collector Booster Box
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The Lost Caverns of Ixalan Draft Booster Box
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The Lost Caverns of Ixalan Set Booster Box
Bundles
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The Lost Caverns of Ixalan Bundle
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The Lost Caverns of Ixalan Gift Bundle
Everything else
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The Lost Caverns of Ixalan Foil Box Topper Pack
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The Lost Caverns of Ixalan Non-Foil Box Topper Pack
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The Lost Caverns of Ixalan Prerelease Pack
The Lost Caverns of Ixalan cards
415 Cards
Sets in this release
Seven Set codes
Mechanics
Mechanics Used in This Set
Transform39 cards
31 cards
Explore29 cards
Discover26 cards
Craft24 cards
Descend17 cards
17 cards
16 cards
15 cards
14 cards
13 cards
12 cards
News
Articles and Videos
More set hubs
Past and Upcoming Sets
Open the full glossaryFlyingA creature with flying can only be blocked by creatures that also have flying or reach. It is the most common way to get combat damage past a ground army.
Open the full glossaryTreasureA token you can sacrifice for one mana of any color. Many cards make Treasure, and it is mana you can save for a later turn.
Open the full glossaryTrampleIf a creature with trample is blocked, damage beyond what is needed to destroy its blockers spills over to the defending player.Open the full glossaryMillPutting cards from the top of a player's library straight into their graveyard. You can mill an opponent to run their library out, or mill yourself to stock your graveyard for cards that use it.
Open the full glossaryEquipHow you attach an Equipment to one of your creatures: pay its equip cost and move it on. You can only do this on your own turn when nothing else is waiting to happen, and the Equipment stays on the battlefield if the creature leaves.
Open the full glossaryFlashYou can cast a card with flash at any time you could cast an instant, even during your opponent's turn or in the middle of combat. That lets you surprise opponents with a creature or spell.Open the full glossaryVigilanceA creature with vigilance does not tap when it attacks, so it is still available to block on the way back.Open the full glossary















