- Commander Nexus
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- March of the Machine: The Aftermath
March of the Machine: The Aftermath
Every March of the Machine: The Aftermath card, the boxes and every official word from Wizards, in one place.
Key dates
From the reveal to release day and after
Commander decks
Ready-to-Play Decks
Boosters and bundles
Boxes and Bundles
Boosters
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March of the Machine The Aftermath Collector Booster Pack
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March of the Machine The Aftermath Epilogue Booster Pack
Booster boxes
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March of the Machine The Aftermath Collector Booster Box
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March of the Machine The Aftermath Epilogue Booster Box
Bundles
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March of the Machine The Aftermath Bundle
March of the Machine: The Aftermath cards
230 Cards
Sets in this release
Two Set codes
Mechanics
Mechanics Used in This Set
6 cards
5 cards
3 cards
2 cards
2 cards
2 cards
2 cards
1 card
Constellation1 card
1 card
Enchant1 card
1 card
News
Articles and Videos
More set hubs
Past and Upcoming Sets
Open the full glossaryVigilanceA creature with vigilance does not tap when it attacks, so it is still available to block on the way back.Open the full glossaryLifelinkDamage dealt by a creature or spell with lifelink also makes its controller gain that much life.
Open the full glossaryHasteA creature with haste can attack and use its tap abilities the turn it arrives, instead of waiting a turn.
Open the full glossaryMenaceA creature with menace cannot be blocked by only one creature. It takes two or more blockers to stop it.Open the full glossaryTrampleIf a creature with trample is blocked, damage beyond what is needed to destroy its blockers spills over to the defending player.Open the full glossaryWardWard is a shield on a creature or other permanent. When an opponent targets it with a spell or ability, that spell or ability is countered unless the opponent pays the ward cost, such as 2 mana or 3 life. It only works against your opponents, not against you.Open the full glossaryAffinityA keyword that makes a spell cheaper for each permanent of a given kind you control, most often artifacts.Open the full glossaryConvokeYou may tap your untapped creatures to help cast a spell with convoke. Each creature tapped this way pays for one generic mana, or one mana of its own color.Open the full glossaryFirst StrikeA creature with first strike deals its combat damage before creatures without it. If that kills its blocker outright, it takes no damage back.Open the full glossary















