- Commander Nexus
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- Secrets of Strixhaven
Secrets of Strixhaven
Every Secrets of Strixhaven card, the five decks, the boxes and every official word from Wizards, in one place.
Key dates
From the reveal to release day and after
Commander decks
Five Ready-to-Play Decks
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Quandrix Unlimited
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Witherbloom Pestilence
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Lorehold Spirit
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Prismari Artistry
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Silverquill Influence
Boosters and bundles
Boxes and Bundles
Secrets of Strixhaven cards
368 Cards
Sets in this release
Six Set codes
Mechanics
Mechanics Used in This Set
Prepared48 cards
32 cards
17 cards
16 cards
15 cards
Infusion12 cards
Repartee12 cards
Reach11 cards
11 cards
Opus10 cards
Converge9 cards
Flashback9 cards
News
Articles and Videos
More set hubs
Past and Upcoming Sets
Open the full glossaryFlyingA creature with flying can only be blocked by creatures that also have flying or reach. It is the most common way to get combat damage past a ground army.
Open the full glossarySurveilLook at the top card or cards of your library and choose to keep each on top or put it into your graveyard. It is a kind of filtering that also fuels graveyard strategies.Open the full glossaryVigilanceA creature with vigilance does not tap when it attacks, so it is still available to block on the way back.Open the full glossaryTrampleIf a creature with trample is blocked, damage beyond what is needed to destroy its blockers spills over to the defending player.Open the full glossaryWardWard is a shield on a creature or other permanent. When an opponent targets it with a spell or ability, that spell or ability is countered unless the opponent pays the ward cost, such as 2 mana or 3 life. It only works against your opponents, not against you.Open the full glossary















