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  3. Anzrag, the Quake-Mole
Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

Legendary Creature — Mole God

  • Mana cost{2}{R}{G}
  • Colour identityRed, Green
  • Power / toughness8 / 4
  • Printed inPLST · 2026-11-09
  • Raritymythic

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Colour identity is every mana symbol printed on the card. A Commander deck may only use cards whose colours are all inside its commander's identity.

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