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Tifa, Martial Artist

Tifa, Martial Artist

Legendary Creature — Human Monk

Tifa wants a deck that attacks more than once in a single turn. It also works in a deck built around Humans, Monks or Tap / Untap Loops.

  • Mana cost1 genericredgreenwhite
  • White, Red, Green ()
  • Power / toughness4 / 4
  • RarityMythic

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.

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Archetypes
Themes

Cards That Fit Tifa, Martial Artist

Picked for what they do in Tifa's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tifa's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Tifa, Martial Artist

explain how Tifa works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 6 Jun 2025

Creatures that enter the battlefield attacking were never declared as attackers, so they won't count toward melee's effect. Similarly, if a creature with melee enters the battlefield attacking, melee won't trigger.

Wizards of the Coast 6 Jun 2025

It doesn't matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Tifa and another player with five creatures, Tifa will get +2/+2 until end of turn.

Wizards of the Coast 6 Jun 2025

Melee will trigger if the creature with melee attacks a planeswalker or battle. However, the effect counts only opponents (and not planeswalkers or battles) that you attacked with a creature when determining the bonus.

Wizards of the Coast 6 Jun 2025

Tifa's last ability cares about the power of each individual creature that dealt combat damage to a player, not their total power.

Wizards of the Coast 6 Jun 2025

Tifa's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

Wizards of the Coast 6 Jun 2025

You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn't matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn't matter if the opponent you attacked is still in the game.

6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Tifa, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRGPlayers write colors as letters: W for white, R for red, G for green.Extra CombatsExtra Combat decks get to attack more than once in a single turn, so their creatures can hit twice or more. They pair with cards that untap creatures, because a creature that attacked is usually tapped and cannot attack again until it untaps.Open the Extra Combats pageExtra CombatGives you an extra combat, a second chance to attack in the same turn. Most, like Aggravated Assault and Aurelia, the Warleader, also untap your creatures so they can attack again, and cards that make a creature hard to block, like Whispersilk Cloak, make each attack count.Open the Extra Combat pageExtra PhaseAdds an extra phase to your turn: usually another combat, though sometimes an additional main phase to cast more spells. Aggravated Assault, Moraug, Fury of AkoumOpen the Extra Phase pageTap / Untap LoopsCards that untap your permanents, so a creature or land can be used twice in one turn. Some untap effects create endless loops that win the game.Open the Tap / Untap Loops page