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Arni Metalbrow

Arni Metalbrow

Legendary Creature — Human Berserker

Arni Metalbrow wants a deck that puts expensive cards onto the battlefield without paying for them. It also suits a deck that removes its creatures and brings them right back to reuse them.

  • Mana cost2 genericred
  • Red ()
  • Power / toughness3 / 3
  • RarityRare

Whenever a creature you control attacks or enters attacking, you may pay 1 genericred. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.

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Themes
  • Berserkers
  • Humans

Cards That Fit Arni Metalbrow

Picked for what they do in Arni Metalbrow's deck. When two cards do the same job, the one with the lower comes first. All of them fit Arni Metalbrow's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Arni Metalbrow

explain how Arni Metalbrow works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 12 May 2023

If the attacking creature or creature that entered the battlefield attacking isn't on the battlefield as the triggered ability resolves, use its mana value from when it was last on the battlefield. (If it's on the battlefield but is no longer attacking, use its current mana value.)

Wizards of the Coast 12 May 2023

Putting a creature onto the battlefield attacking as the ability resolves will cause the ability to trigger again. This instance of the ability will consider the mana value of the new creature that entered the battlefield attacking.

Wizards of the Coast 12 May 2023

You decide whether to pay {1}{R} as the triggered ability resolves.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Arni Metalbrow, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.Cheat into PlayCheat into Play decks put huge creatures and other expensive cards onto the battlefield without paying their mana costs. A card says "put a creature card from your hand onto the battlefield", and an eight-mana dragon is attacking on turn three. Sneak Attack Kaalia of the Vast Natural OrderOpen the Cheat into Play pageCheat into PlayPuts permanents straight onto the battlefield without casting them, from your deck, your hand or your graveyard. Skipping the cast skips the mana cost, and counterspells with it. Genesis Wave, Coiling OracleOpen the Cheat into Play pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageBlink/FlickerBlink decks briefly remove their own creatures from play and return them at once, so every 'when this enters' ability happens again. The move is called a flicker, and it can also rescue a creature from a spell aimed at it.Open the Blink/Flicker pageETB PayoffRewards you whenever your permanents enter the battlefield. It either gives you something for each arrival or makes their 'when this enters' abilities happen twice. Impact Tremors, PanharmoniconOpen the ETB Payoff page