- Commander Nexus
- Commanders
- Ashling, Rekindled // Ashling, Rimebound
Command zone
Ashling, Rekindled // Ashling, Rimebound
Legendary Creature — Elemental Sorcerer // Legendary Creature — Elemental Wizard
Ashling wants a deck that throws away its own cards on purpose for a reward. It also suits a deck that makes huge amounts of mana for giant spells.
- Mana cost
- Blue, Red ()
- Power / toughness1 / 3
- RarityRare
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
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Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
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- Archetypes
- Themes
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- Elementals
- Sorcerers
- Wizards
Cards That Fit Ashling, Rekindled
Picked for what they do in Ashling's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ashling's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for Ashling, Rekindled
explain how Ashling works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
If a spell has {X} in its mana cost, use the value chosen for that X to determine the mana value of that spell.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all.
In some rare cases, this permanent might transform while its triggered ability that allows you to pay mana to transform it is still on the stack. (For example, another effect might cause that ability to trigger an additional time.) In such a case, even if you pay mana as the triggered ability resolves, this permanent won't transform because it already transformed while the triggered ability was on the stack.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Oko, Lorwyn Liege's color identity is green and blue, since its front face is blue, its rules text contains a green mana symbol, and its back face has a green color indicator as well as a blue mana symbol in its rules text.
The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
10 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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