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Rielle, the Everwise

Rielle, the Everwise

Legendary Creature — Human Wizard

Rielle wants a deck that throws away its own cards on purpose for a reward. It also suits a deck that fills its discard pile and plays cards back out of it.

  • Mana cost1 genericbluered
  • Blue, Red ()
  • Power / toughness0 / 3
  • RarityMythic

Rielle gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever you discard one or more cards for the first time each turn, draw that many cards.

Build a deck with Rielle Find it in the app

Themes

Cards That Fit Rielle, the Everwise

Picked for what they do in Rielle's deck. When two cards do the same job, the one with the lower comes first. All of them fit Rielle's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Rielle, the Everwise

explain how Rielle works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 17 Apr 2020

If the first time you discard cards during your turn is due to having too many cards in hand during your cleanup step, you'll draw that many cards. Players will receive priority during the cleanup step in this case, and a new cleanup step will happen after that one, during which you may have to discard cards again.

Wizards of the Coast 17 Apr 2020

If you discard a card as a cost to cast a spell or activate an ability, Rielle's triggered ability resolves before that spell or ability but after you've chosen targets for it. If you discard a card while a spell or ability is resolving, that spell or ability finishes resolving before Rielle's triggered ability does.'

Wizards of the Coast 17 Apr 2020

Rielle's first ability applies only while it's on the battlefield.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Rielle, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryURPlayers write colors as letters: U for blue, R for red. Blue is U because B was already taken by black.Madness/DiscardDiscard decks throw away their own cards on purpose and play cards that reward each discard. Cards with madness can even be cast for a different, usually cheaper, cost at the moment you discard them.Open the Madness/Discard pageGraveyard PayoffRewards you for having cards in your graveyard, or uses them straight from there. Your graveyard is normally where cards go once they are finished with; these turn it into a second hand, and the fuller it is the better they get. Golgari Grave-Troll, SplinterfrightOpen the Graveyard Payoff pageLootingDraws and discards in the same breath. Faithless Looting, Frantic Search. It does not gain you cards. It improves the ones you have, and fills your graveyard on purpose, which is exactly what a reanimator card like Animate Dead wants.Open the Looting pageDiscard PayoffRewards you for discarding instead of treating it as a loss. Discarding means putting a card from your hand into your graveyard; usually that is a cost you pay, and these cards make it the point of the deck. Anje Falkenrath, Waste Not, NecrogoyfOpen the Discard Payoff pageGraveyard/Self-MillGraveyard decks fill their own graveyard on purpose, then play cards from it as if it were a second hand. Moving cards from the top of your own deck straight into the graveyard is called self-mill.Open the Graveyard/Self-Mill pageSelf-DiscardDiscards your own cards as a cost or an effect. Filling your own graveyard on purpose is the point: it feeds cards that bring things back, madness and channel abilities, and some cards are worth more there than in hand. Faithless Looting, Boseiju, Who EnduresOpen the Self-Discard page