- Commander Nexus
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- Auntie Ool, Cursewretch
Command zone
Auntie Ool, Cursewretch
Legendary Creature — Goblin Warlock
Auntie Ool wants a deck that makes attacking it too costly, so opponents fight each other. It leads the ready-made Blight Curse deck (2026).
- Mana cost
- Black, Red, Green ()
- Power / toughness4 / 4
- RarityMythic
Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
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- Archetypes
- Tags
Cards That Fit Auntie Ool, Cursewretch
Picked for what they do in Auntie Ool's deck. When two cards do the same job, the one with the lower comes first. All of them fit Auntie Ool's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Auntie Ool, Cursewretch does6
Decks Led by Auntie Ool, Cursewretch
Auntie Ool leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Blight CurseOfficial precon
All 100 Cards
Commander · 1
Creatures · 27
- 1×Archfiend of Ifnir
- 1×Carnifex Demon
- 1×Channeler Initiate
- 1×Devoted Druid
- 1×Dread Tiller
- 1×Dusk Urchins
- 1×Evolution Sage
- 1×Ferrafor, Young Yew
- 1×Glissa Sunslayer
- 1×Grave Titan
- 1×Grim Poppet
- 1×Hapatra, Vizier of Poisons
- 1×Ignoble Hierarch
- 1×Kulrath Knight
- 1×Massacre Girl, Known Killer
- 1×Midnight Banshee
- 1×Necroskitter
- 1×Oft-Nabbed Goat
- 1×Puppeteer Clique
- 1×Sinister Gnarlbark
- 1×Skinrender
- 1×Soul Snuffers
- 1×The Reaper, King No More
- 1×The Scorpion God
- 1×Tree of Perdition
- 1×Village Pillagers
- 1×Wickerbough Elder
Planeswalkers · 2
Instants · 6
Sorceries · 12
Artifacts · 6
Enchantments · 7
Lands · 39
- 1×Canyon Slough
- 1×Cinder Glade
- 1×Command Tower
- 1×Dragonskull Summit
- 1×Evolving Wilds
- 1×Exotic Orchard
- 1×Festering Thicket
- 6×Forest
- 1×Golgari Rot Farm
- 1×Gruul Turf
- 1×Ifnir Deadlands
- 4×Mountain
- 1×Nesting Grounds
- 1×Path of Ancestry
- 1×Rakdos Carnarium
- 1×Riveteers Overlook
- 1×Rootbound Crag
- 1×Savage Lands
- 1×Sheltered Thicket
- 1×Smoldering Marsh
- 8×Swamp
- 1×Terramorphic Expanse
- 1×Vernal Fen
- 1×Woodland Cemetery
Rulings for Auntie Ool, Cursewretch
explain how Auntie Ool works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.
If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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