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Avacyn, Guardian Angel

Avacyn, Guardian Angel

Legendary Creature — Angel

Avacyn, Guardian Angel wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Angels.

  • Mana cost2 genericwhitewhitewhite
  • White ()
  • Power / toughness5 / 4
  • RarityRare

Flying, vigilance

1 genericwhite: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5 genericwhitewhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

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Archetypes
Themes

Cards That Fit Avacyn, Guardian Angel

Picked for what they do in Avacyn's deck. When two cards do the same job, the one with the lower comes first. All of them fit Avacyn's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Avacyn, Guardian Angel does6

The 6 Cards

Rulings for Avacyn, Guardian Angel

explain how Avacyn works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 18 Jul 2014

Both activated abilities prevent all damage of the chosen color, not just combat damage.

Wizards of the Coast 18 Jul 2014

For each activated ability, you choose the color as the ability resolves. However, the color of a source that would deal damage to the permanent or player is checked only when it would deal that damage, not as Avacyn’s ability resolves. For example, if you choose blue, damage a blue creature would deal is prevented, even if that creature wasn’t blue (or wasn’t on the battlefield) when Avacyn’s ability resolved.

Wizards of the Coast 18 Jul 2014

Neither activated ability has any effect on damage that’s already been dealt.

Wizards of the Coast 18 Jul 2014

The possible color choices are white, blue, black, red, and green. You can’t choose artifact, colorless, or any other word.

Wizards of the Coast 18 Jul 2014

Whether the target permanent or player is still a legal target is no longer checked after the appropriate ability resolves. For example, if a creature targeted by the first ability gains protection from white after the ability resolves but before it prevents damage, the effect will still prevent damage.

5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Avacyn, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.VoltronVoltron decks load one creature, usually the commander, with Equipment and Auras until it can win by attacking on its own. In Commander, a player dealt 21 or more combat damage by the same commander over the game loses, so one huge commander can knock a player out.Open the Voltron pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink page