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Beverly Crusher, Ship's Doctor

Beverly Crusher, Ship's Doctor

Legendary Creature — Human Doctor

Beverly Crusher wants a deck that makes everyone swap their hand for a fresh one. It also suits a deck that keeps making its creatures bigger turn after turn.

  • Mana cost2 genericwhite
  • White ()
  • Power / toughness2 / 2
  • RarityRare

Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on each of up to three target creatures.

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Themes

Cards That Fit Beverly Crusher, Ship's Doctor

Picked for what they do in Beverly Crusher's deck. When two cards do the same job, the one with the lower comes first. All of them fit Beverly Crusher's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Similar Commanders

Commanders that share the most with Beverly Crusher, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.WheelsWheel decks make every player swap their whole hand for a fresh one, then profit from all that drawing. One way is making opponents lose life for each card they draw. The name comes from the card Wheel of Fortune.Open the Wheels pageDraw PayoffRewards card drawing: it triggers whenever you or an opponent draws a card, rather than drawing cards itself. Pair it with cards that make everyone draw, like Wheel of Fortune or Howling Mine, so the cards everyone else gets end up working for you. Smothering TitheOpen the Draw Payoff pageCounter EngineAdds +1/+1 counters over and over rather than once. A counter here is a small permanent marker that raises a creature's power and toughness for good. It is not a counterspell, which is a different thing entirely. Something that adds them every turn makes your whole board bigger and keeps it that way. Hardened Scales, Corpsejack MenaceOpen the Counter Engine page+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters page