- Commander Nexus
- Commanders
- Donatello, Turtle Techie
Command zone
Donatello, Turtle Techie
Legendary Creature — Mutant Ninja Turtle
Donatello wants a deck that removes its creatures and brings them right back to reuse them. It also works in a deck built around Mutants, Ninjas or Turtles.
- Mana cost
- Blue ()
- Power / toughness3 / 4
- RarityCommon
When Donatello enters, if you control an artifact, draw a card.
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- Archetypes
- Themes
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- Mutants
- Ninjas
- Turtles
Cards That Fit Donatello, Turtle Techie
Picked for what they do in Donatello's deck. When two cards do the same job, the one with the lower comes first. All of them fit Donatello's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Donatello, Turtle Techie does6
Rulings for Donatello, Turtle Techie
explain how Donatello works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
When Donatello enters the battlefield, his triggered ability will check to see if you control an artifact. If you don't, the ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you no longer control any artifacts, the ability won't do anything.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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