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Donnie & April, Adorkable Duo

Donnie & April, Adorkable Duo

Legendary Creature — Mutant Ninja Human Turtle

Donnie & April wants a deck that plays sturdy creatures that also deal with opponents' cards. It also works in a deck built around Humans, Mutants or Ninjas.

  • Mana cost4 genericblue
  • Blue ()
  • Power / toughness3 / 3
  • RarityRare

When Donnie & April enter, choose one or both. Each mode must target a different player.

• Target player draws two cards.

• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand.

Build a deck with Donnie & April Find it in the app

Archetypes
Themes

Cards That Fit Donnie & April, Adorkable Duo

Picked for what they do in Donnie & April's deck. When two cards do the same job, the one with the lower comes first. All of them fit Donnie & April's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Donnie & April, Adorkable Duo does6

The 6 Cards

Similar Commanders

Commanders that share the most with Donnie & April, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.MidrangeMidrange decks play solid creatures that also deal with opponents' cards, attacking when it is safe and defending when it is not. They sit in the middle: slower than an all-out attacking deck, sturdier than a deck built to answer everything.Open the Midrange pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page