- Commander Nexus
- Commanders
- Eight-and-a-Half-Tails
Command zone
Eight-and-a-Half-Tails
Legendary Creature — Fox Cleric
Eight-and-a-Half-Tails wants a deck that loves coin flips, dice rolls and wild surprises. It also works in a deck built around Clerics or Foxes.
- Mana cost
- White ()
- Power / toughness2 / 2
- RarityRare
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
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- Archetypes
Cards That Fit Eight-and-a-Half-Tails
Picked for what they do in Eight-and-a-Half-Tails's deck. When two cards do the same job, the one with the lower comes first. All of them fit Eight-and-a-Half-Tails's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Eight-and-a-Half-Tails does6
Rulings for Eight-and-a-Half-Tails
explain how Eight-and-a-Half-Tails works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
A permanent spell that becomes white this way will enter the battlefield and continue to be white until end of turn.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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