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Elrond, Lord of Rivendell

Elrond, Lord of Rivendell

Legendary Creature — Elf Noble

Elrond, Lord of Rivendell wants a deck that removes its creatures and brings them right back to reuse them. It also works in a deck built around Elves, Nobles or The Ring Tempts You.

  • Mana cost2 genericblue
  • Blue ()
  • Power / toughness3 / 2
  • RarityUncommon

Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

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Archetypes

Cards That Fit Elrond, Lord of Rivendell

Picked for what they do in Elrond's deck. When two cards do the same job, the one with the lower comes first. All of them fit Elrond's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Elrond, Lord of Rivendell

explain how Elrond works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 16 Jun 2023

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

Wizards of the Coast 16 Jun 2023

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

Wizards of the Coast 16 Jun 2023

Each time the Ring tempts you, you must choose a creature if you control one.

Wizards of the Coast 16 Jun 2023

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

Wizards of the Coast 16 Jun 2023

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

Wizards of the Coast 16 Jun 2023

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

Wizards of the Coast 16 Jun 2023

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Elrond, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.Blink/FlickerBlink decks briefly remove their own creatures from play and return them at once, so every 'when this enters' ability happens again. The move is called a flicker, and it can also rescue a creature from a spell aimed at it.Open the Blink/Flicker pageCard SelectionImproves what you draw rather than how much: you look at the top few cards of your library and decide what stays on top. Ponder lets you rearrange the top three, Serum Visions lets you scry, and Consider lets you surveil. It makes your draws more reliable without giving you extra cards.Open the Card Selection pageThe Ring Tempts YouWhenever the Ring tempts you, you choose one of your creatures as your Ring-bearer and the Ring gets stronger. It comes from Magic's Lord of the Rings cards, and the Ring gains up to four abilities.Open the The Ring Tempts You pageThe RingFrom the Lord of the Rings set. When "the Ring tempts you", you choose one of your creatures to be your Ring-bearer, and it gains new abilities. Each time the temptation happens, the Ring grows stronger.Open the The Ring page