- Commander Nexus
- Commanders
- Ezuri, Renegade Leader
Command zone
Ezuri, Renegade Leader
Legendary Creature — Elf Warrior
Ezuri wants a deck that plays cheap creatures and attacks from the first turns. It also suits a deck that makes an army of small creatures and attacks with all of them.
- Mana cost
- Green ()
- Power / toughness2 / 2
- RarityRare
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
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Cards That Fit Ezuri, Renegade Leader
Picked for what they do in Ezuri's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ezuri's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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Rulings for Ezuri, Renegade Leader
explain how Ezuri works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Ezuri's first ability can't affect itself, but its second ability does.
Only Elf creatures you control when the last ability resolves will get +3/+3 and gain trample until end of turn. Non-Elf creatures that become Elves or Elf creatures that enter under your control later in the turn won't get the bonuses.
2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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