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Garth One-Eye

Garth One-Eye

Legendary Creature — Human Wizard

Garth One-Eye fits a five-color deck built around Humans or Wizards. It has all five colors, so any card can go in its deck.

  • Mana costwhiteblueblackredgreen
  • All five colors ()
  • Power / toughness5 / 5
  • RarityMythic

tap: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

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Themes

Rulings for Garth One-Eye

explain how Garth One-Eye works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 18 Jun 2021

As Garth One-Eye's ability resolves, you must choose one of the listed card names. You may choose not to cast the copy created, but you won't be able choose that card name again later.

Wizards of the Coast 18 Jun 2021

Each Garth One-Eye keeps track of card names chosen for itself, but not for other Garth One-Eyes. (Garths One-Eye?) If Garth One-Eye leaves the battlefield and returns, or you control another copy of it, it won't remember the choices made during earlier activations. However, if another player gains control of Garth One-Eye, it will remember choices made for it.

Wizards of the Coast 18 Jun 2021

If all choices have been named before, Garth's ability won't do anything when it resolves.

Wizards of the Coast 18 Jun 2021

Official card text for each card Garth One-Eye references can be found using the Gatherer card database at Gatherer.Wizards.com.

Wizards of the Coast 18 Jun 2021

Resolving copies of permanent spells become tokens as they enter the battlefield. These tokens are not considered “created” when this happens.

Wizards of the Coast 18 Jun 2021

You must pay the costs for the chosen card, but you cast the copy as the ability resolves, which may not be a time that you could normally cast that card.

6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Garth One-Eye, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUBRGPlayers write colors as letters: W for white, U for blue, B for black, R for red, G for green. Blue is U because B was already taken by black.