- Commander Nexus
- Commanders
- Jeong Jeong, the Deserter
Command zone
Jeong Jeong, the Deserter
Legendary Creature — Human Rebel Ally
Jeong Jeong wants a deck that casts lots of instant and sorcery spells. It also suits a deck that keeps making its creatures bigger turn after turn.
- Mana cost
- Red ()
- Power / toughness2 / 3
- RarityUncommon
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)
Exhaust — : Put a +1/+1 counter on Jeong Jeong. When you next cast a Lesson spell this turn, copy it and you may choose new targets for the copy. (Activate each exhaust ability only once.)
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- Archetypes
Cards That Fit Jeong Jeong, the Deserter
Picked for what they do in Jeong Jeong's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jeong Jeong's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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Rulings for Jeong Jeong, the Deserter
explain how Jeong Jeong works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end."
Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
Exhaust abilities can be activated any time you could normally activate an ability.
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
The trigger from Jeong Jeong's exhaust ability and the copy it creates both resolve before the spell that caused the ability to trigger. They resolve even if the spell is countered before the copy is created.
You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
14 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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