Skip to content
  1. Commander Nexus
  2. Commanders
  3. Kraven, Proud Predator

Command zone

Kraven, Proud Predator

Kraven, Proud Predator

Legendary Creature — Human Warrior Villain

Kraven wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans, Villains or Warriors.

  • Mana cost1 genericredgreen
  • Red, Green ()
  • Power / toughness* / 4
  • RarityUncommon

Vigilance

Top of the Food Chain — Kraven's power is equal to the greatest mana value among permanents you control.

Build a deck with Kraven Find it in the app

Archetypes
Themes

Cards That Fit Kraven, Proud Predator

Picked for what they do in Kraven's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kraven's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Kraven, Proud Predator does6

The 6 Cards

Rulings for Kraven, Proud Predator

explain how Kraven works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 19 Sep 2025

If a permanent on the battlefield has {X} in its mana cost, X is 0 when determining its mana value.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Kraven, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling page