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  3. Lt. Cmdr. Geordi La Forge

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Lt. Cmdr. Geordi La Forge

Lt. Cmdr. Geordi La Forge

Legendary Creature — Human Artificer

Lt. Cmdr. Geordi La Forge wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Artificers or Humans.

  • Mana cost2 genericblue
  • Blue ()
  • Power / toughness3 / 2
  • RarityRare

If you would put one or more charge counters on an artifact you control, put twice that many charge counters on that artifact instead.

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Archetypes
Themes

Cards That Fit Lt. Cmdr. Geordi La Forge

Picked for what they do in Lt. Cmdr. Geordi La Forge's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lt. Cmdr. Geordi La Forge's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Lt. Cmdr. Geordi La Forge does6

The 6 Cards

Similar Commanders

Commanders that share the most with Lt. Cmdr. Geordi La Forge, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter DoublerDoubles the counters being placed on your permanents: +1/+1, loyalty, charge, any kind. Counters here are the markers placed on cards, not counterspells. Doubling Season, Branching EvolutionOpen the Counter Doubler pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation page