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Marvin, Murderous Mimic

Marvin, Murderous Mimic

Legendary Artifact Creature — Toy

Marvin wants a deck that copies the best creature on the table. It also works in a deck built around Artifact Creatures or Toys.

  • Mana cost2 generic
  • Colorless
  • Power / toughness2 / 2
  • RarityRare

Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

Build a deck with Marvin Find it in the app

Archetypes
Themes

Cards That Fit Marvin, Murderous Mimic

Picked for what they do in Marvin's deck. When two cards do the same job, the one with the lower comes first. All of them fit Marvin's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Marvin, Murderous Mimic does3

The 3 Cards

Rulings for Marvin, Murderous Mimic

explain how Marvin works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 20 Sep 2024

If an activated ability of a creature you control that doesn't have the same name as Marvin references the card it's printed on by name, treat Marvin's version of that ability as though it referenced Marvin instead. For example, say you control Marvin as well as Floodpits Drowner (which has the ability "{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries."). You would treat Marvin's version of the ability as though it said "{1}{U}, {T}: Shuffle Marvin, Murderous Mimic and target creature with a stun counter on it into their owners' libraries."

Wizards of the Coast 20 Sep 2024

Marvin gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.

Wizards of the Coast 20 Sep 2024

Once one of Marvin's abilities has been activated, it doesn't matter if the other creature you control with that ability leaves the battlefield; the ability still resolves.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Marvin, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryClonesClone decks copy the best creature on the battlefield, whoever owns it, so they always have one of the strongest things on the table. A copy also gets the original's 'when this enters' ability, so each clone can bring a fresh effect too.Open the Clones pageAbility SharingGives your creatures the activated abilities of other creatures, often ones sitting in a graveyard. An activated ability is one you choose to use by paying a cost, written as “cost: effect”. Necrotic Ooze, Marvin, Murderous MimicOpen the Ability Sharing page