- Commander Nexus
- Commanders
- Momo, Friendly Flier
Command zone
Momo, Friendly Flier
Legendary Creature — Lemur Bat Ally
Momo wants a deck that removes its creatures and brings them right back to reuse them. It also works in a deck built around Allies, Bats or Lemurs.
- Mana cost
- White ()
- Power / toughness1 / 1
- RarityRare
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Build a deck with Momo Find it in the app
- Archetypes
- Themes
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- Allies
- Bats
- Lemurs
Cards That Fit Momo, Friendly Flier
Picked for what they do in Momo's deck. When two cards do the same job, the one with the lower comes first. All of them fit Momo's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Lemurs plan2
The 2 Cards
Rulings for Momo, Friendly Flier
explain how Momo works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Momo, Friendly Flier's second ability only reduces the generic mana cost of the spell. If first non-Lemur creature spell with flying you cast on your turn doesn't have generic mana in its cost, the cost will not be reduced and the cost reduction will not apply to the next spell you cast that turn.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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