Skip to content
  1. Commander Nexus
  2. Commanders
  3. Master Piandao

Command zone

Master Piandao

Master Piandao

Legendary Creature — Human Warrior Ally

Master Piandao wants a deck that removes its creatures and brings them right back to reuse them. It also works in a deck built around Allies, Humans or Library Manipulation.

  • Mana cost4 genericwhite
  • White ()
  • Power / toughness4 / 4
  • RarityUncommon

First strike

Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Build a deck with Master Piandao Find it in the app

Archetypes

Cards That Fit Master Piandao

Picked for what they do in Master Piandao's deck. When two cards do the same job, the one with the lower comes first. All of them fit Master Piandao's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

plan6

The 6 Cards

Similar Commanders

Commanders that share the most with Master Piandao, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.Blink/FlickerBlink decks briefly remove their own creatures from play and return them at once, so every 'when this enters' ability happens again. The move is called a flicker, and it can also rescue a creature from a spell aimed at it.Open the Blink/Flicker pageCard SelectionImproves what you draw rather than how much: you look at the top few cards of your library and decide what stays on top. Ponder lets you rearrange the top three, Serum Visions lets you scry, and Consider lets you surveil. It makes your draws more reliable without giving you extra cards.Open the Card Selection pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageAlliesAllies range from Zendikar's adventurers to the heroes of Magic's Avatar: The Last Airbender cards. Many Zendikar Allies get a bonus whenever another Ally enters the battlefield under your control.Open the Allies pageLibrary ManipulationCards that let you look at, rearrange or play from the top of your deck, so you control what you draw next.Open the Library Manipulation page