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Mr. Orfeo, the Boulder

Mr. Orfeo, the Boulder

Legendary Creature — Rhino Warrior

Mr. Orfeo wants a deck that deals damage straight to its opponents. It also works in a deck built around Rhinos or Warriors.

  • Mana cost1 genericblackredgreen
  • Black, Red, Green ()
  • Power / toughness2 / 4
  • RarityUncommon

Whenever you attack, double target creature's power until end of turn.

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Archetypes

Cards That Fit Mr. Orfeo, the Boulder

Picked for what they do in Mr. Orfeo's deck. When two cards do the same job, the one with the lower comes first. All of them fit Mr. Orfeo's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Mr. Orfeo, the Boulder does6

The 6 Cards

Rulings for Mr. Orfeo, the Boulder

explain how Mr. Orfeo works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 29 Apr 2022

To double a creature's power, that creature gets +X/+0, where X is that creature's power as Mr. Orfeo's triggered ability resolves.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Mr. Orfeo, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRGPlayers write colors as letters: B for black, R for red, G for green.BurnBurn decks win by dealing damage straight to opponents with spells and abilities, rather than by attacking with creatures. Damage that hits every opponent at once counts three times over at a four-player table.Open the Burn pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageDamage DoublerIncreases damage that is already being dealt, usually doubling it. It turns an attack that was survivable into one that is not. Twinflame TyrantOpen the Damage Doubler page