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Pia Nalaar, Consul of Revival

Pia Nalaar, Consul of Revival

Legendary Creature — Human Artificer

Pia Nalaar wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Artificers or Humans.

  • Mana costredwhite
  • White, Red ()
  • Power / toughness2 / 3
  • RarityRare

Thopters you control have haste.

Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

Build a deck with Pia Nalaar Find it in the app

Archetypes
Themes

Cards That Fit Pia Nalaar, Consul of Revival

Picked for what they do in Pia Nalaar's deck. When two cards do the same job, the one with the lower comes first. All of them fit Pia Nalaar's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Pia Nalaar, Consul of Revival does6

The 6 Cards

Rulings for Pia Nalaar, Consul of Revival

explain how Pia Nalaar works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 12 May 2023

Once a Thopter that came under your control this turn has legally attacked, causing it to lose haste by removing Pia Nalaar won't remove that Thopter from combat. It will just keep attacking. Good Thopter.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Pia Nalaar, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff page