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Plagon, Lord of the Beach

Plagon, Lord of the Beach

Legendary Creature — Starfish Wizard

Plagon wants a deck that removes its creatures and brings them right back to reuse them. It also works in a deck built around Starfish or Wizards.

  • Mana cost2 genericblue
  • White, Blue ()
  • Power / toughness0 / 3
  • RarityRare

When Plagon enters, draw a card for each creature you control with toughness greater than its power.

white or blue: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Build a deck with Plagon Find it in the app

Archetypes
Themes

Cards That Fit Plagon, Lord of the Beach

Picked for what they do in Plagon's deck. When two cards do the same job, the one with the lower comes first. All of them fit Plagon's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Plagon, Lord of the Beach does6

The 6 Cards

Rulings for Plagon, Lord of the Beach

explain how Plagon works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 8 Nov 2024

Plagon's last ability doesn't actually change the target creature's power. It changes only the amount of combat damage the creature assigns. All other rules and effects that check power or toughness use the real values, even if they cause damage "equal to a creature's power" to be dealt.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Plagon, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.Blink/FlickerBlink decks briefly remove their own creatures from play and return them at once, so every 'when this enters' ability happens again. The move is called a flicker, and it can also rescue a creature from a spell aimed at it.Open the Blink/Flicker pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageToughness CombatLets creatures deal combat damage equal to their toughness instead of their power. It turns defensive creatures with big toughness into real attackers. Doran, the Siege Tower, Assault FormationOpen the Toughness Combat page