Skip to content
  1. Commander Nexus
  2. Commanders
  3. Polukranos, World Eater

Command zone

Polukranos, World Eater

Polukranos, World Eater

Legendary Creature — Hydra

Polukranos wants a deck that deals damage straight to its opponents. It also works in a deck built around Hydras.

  • Mana cost2 genericgreengreen
  • Green ()
  • Power / toughness5 / 5
  • RarityMythic

XXgreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Build a deck with Polukranos Find it in the app

Archetypes
Themes

Cards That Fit Polukranos, World Eater

Picked for what they do in Polukranos's deck. When two cards do the same job, the one with the lower comes first. All of them fit Polukranos's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Polukranos, World Eater does6

The 6 Cards

Rulings for Polukranos, World Eater

explain how Polukranos works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 15 Sep 2013

An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

Wizards of the Coast 15 Sep 2013

As Polukranos's triggered ability resolves, Polukranos deals damage first, then the target creatures do. Although no creature will die until after the ability finishes resolving, the order could matter if Polukranos has wither or infect.

Wizards of the Coast 15 Sep 2013

If some, but not all, of the ability's targets become illegal, you can't change the division of damage. Damage that would've been dealt to illegal targets simply isn't dealt.

Wizards of the Coast 15 Sep 2013

Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.

Wizards of the Coast 15 Sep 2013

Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.

Wizards of the Coast 15 Sep 2013

The value of X in Polukranos's last ability is equal to the value chosen for X when its activated ability was activated.

Wizards of the Coast 15 Sep 2013

You choose the division of damage as you put the ability on the stack, not as it resolves. Each target must be assigned at least 1 damage. In multiplayer games, you may choose creatures controlled by different opponents.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Polukranos, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.BurnBurn decks win by dealing damage straight to opponents with spells and abilities, rather than by attacking with creatures. Damage that hits every opponent at once counts three times over at a four-player table.Open the Burn pageDamage RemovalRemoves creatures by dealing damage to them rather than by destroying them outright. This includes fight cards, where your creature deals the damage. Damage only kills a creature if it at least equals its toughness, so it can miss the biggest ones, and it does not kill a creature that cannot be destroyed. Lightning Bolt, Rabid Bite, PyroclasmOpen the Damage Removal pageBurnDeals damage directly, to creatures or to players. Because it can hit a player as easily as a creature, the same card can remove a blocker or finish off an opponent. Lightning Bolt, Blasphemous ActOpen the Burn page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters page