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Shagrat, Loot Bearer

Shagrat, Loot Bearer

Legendary Creature — Orc Soldier

Shagrat wants a deck that arms its creatures with weapons and armor. It also suits a deck that makes an army of small creatures and attacks with all of them.

  • Mana cost2 genericblackred
  • Black, Red ()
  • Power / toughness4 / 4
  • RarityRare

Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

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Archetypes

Cards That Fit Shagrat, Loot Bearer

Picked for what they do in Shagrat's deck. When two cards do the same job, the one with the lower comes first. All of them fit Shagrat's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

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The 6 Cards

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The 6 Cards

Rulings for Shagrat, Loot Bearer

explain how Shagrat works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 16 Jun 2023

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

Wizards of the Coast 16 Jun 2023

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

Wizards of the Coast 16 Jun 2023

Control of the Equipment doesn't change. If you target an Equipment an opponent controls, you won't be able to activate its equip ability, for example, and they can activate its equip ability as a sorcery to reattach it to a creature they control.

Wizards of the Coast 16 Jun 2023

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Wizards of the Coast 16 Jun 2023

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

Wizards of the Coast 16 Jun 2023

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

Wizards of the Coast 16 Jun 2023

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Wizards of the Coast 16 Jun 2023

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

Wizards of the Coast 16 Jun 2023

When Shagrat, Loot Bearer's ability triggers, you can choose not to target an Equipment just to amass Orcs. However, if you do choose a target, and that target is illegal at the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't amass Orcs.

9 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Shagrat, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRPlayers write colors as letters: B for black, R for red.EquipmentEquipment decks attach artifacts called Equipment to their creatures to make them bigger and harder to stop. You pay a cost to equip each one, and it stays on the battlefield when the creature dies, ready to move to the next.Open the Equipment pageEquipmentAn artifact that attaches to one of your creatures and makes it stronger. You attach it by paying its equip cost, which you can only do during your own turn when nothing else is happening, so a new Equipment does nothing until you pay. It stays behind when the creature dies, and you pay the equip cost again each time you move it. SkullclampOpen the Equipment pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageTokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageOgres / OrcsOgres and Orcs are mostly red and black attackers. The Lord of the Rings Orcs use amass, which grows a single Orc Army token with +1/+1 counters.Open the Ogres / Orcs pageGame ChangerCards that warp the game disproportionately around themselves, requiring immediate answers.What the brackets mean