- Commander Nexus
- Commanders
- Spiders-Man, Heroic Horde
Command zone
Spiders-Man, Heroic Horde
Legendary Creature — Spider Hero
Spiders-Man wants a deck that helps every player at the table, itself included. It also works in a deck built around Heroes or Spiders.
- Mana cost
- Green ()
- Power / toughness2 / 3
- RarityUncommon
Web-slinging (You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.
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- Archetypes
Cards That Fit Spiders-Man, Heroic Horde
Picked for what they do in Spiders-Man's deck. When two cards do the same job, the one with the lower comes first. All of them fit Spiders-Man's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for Spiders-Man, Heroic Horde
explain how Spiders-Man works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If any permanent has an ability that triggers when the permanent you return leaves the battlefield, that ability will be put on the stack after you finish casting the spell, and it will resolve before that spell.
The creature you return must be tapped at the time you pay costs, but doesn't necessarily need to be tapped before you start casting the spell. For example, if you tap a creature with a mana ability to pay part of the spell's web-slinging cost, you could also return that creature to your hand to pay the cost.
Web-slinging represents an alternative cost. If another effect allows you to play a card for a different alternative cost, including "without paying its mana cost," you can't also choose to pay its web-slinging cost. If any additional costs from other sources are applied, you must pay those.
You must follow all normal timing rules when casting a spell with web-slinging. For creatures, that usually means you must cast it during a main phase of your turn while the stack is empty.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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