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Grothama, All-Devouring

Grothama, All-Devouring

Legendary Creature — Wurm

Grothama wants a deck that helps every player at the table, itself included. It also works in a deck built around Wurms.

  • Mana cost3 genericgreengreen
  • Green ()
  • Power / toughness10 / 8
  • RarityMythic

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."

When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

Build a deck with Grothama Find it in the app

Archetypes
Themes

Cards That Fit Grothama, All-Devouring

Picked for what they do in Grothama's deck. When two cards do the same job, the one with the lower comes first. All of them fit Grothama's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Grothama, All-Devouring does6

The 6 Cards

Rulings for Grothama, All-Devouring

explain how Grothama works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 8 Jun 2018

Creatures fight Grothama before blockers are declared. Any creatures that die in the fight can't be blocked. Any attacking creatures that survive the fight will still be attacking, may be blocked as normal, and will deal damage to the player or planeswalker they're attacking if unblocked.

Wizards of the Coast 8 Jun 2018

Grothama's last ability triggers even if it dies without being fought by attacking creatures. For example, if you use Blaze to deal 10 damage to Grothama, you draw ten cards.

Wizards of the Coast 8 Jun 2018

If multiple creatures attack, each desired fight happens individually in the order the attacking players choose. Once Grothama has been defeated, any remaining attacking creatures can't fight it.

Wizards of the Coast 8 Jun 2018

The controller of the attacking creature chooses whether that creature fights Grothama.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Grothama, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.Group HugGroup Hug decks give every player extra cards, mana or life, making friends at the table while they quietly work toward their own win. The trick is to be the player best placed to use all that extra.Open the Group Hug pageGroup HugGives everyone at the table something: extra cards, extra mana, extra lands. It really is generous, and that is the trick: the player who built the deck around it knows what to do with the surplus, and the other three usually do not. Howling Mine, Heartbeat of Spring, Rites of FlourishingOpen the Group Hug pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger page