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- Sygg, River Cutthroat
Command zone
Sygg, River Cutthroat
Legendary Creature — Merfolk Rogue
Sygg wants a deck that plays lots of enchantments and draws a card for each one. It also works in a deck built around Merfolk or Rogues.
- Mana cost
- Blue, Black ()
- Power / toughness1 / 3
- RarityRare
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
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Cards That Fit Sygg, River Cutthroat
Picked for what they do in Sygg's deck. When two cards do the same job, the one with the lower comes first. All of them fit Sygg's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Sygg, River Cutthroat does6
Rulings for Sygg, River Cutthroat
explain how Sygg works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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