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Syr Faren, the Hengehammer

Syr Faren, the Hengehammer

Legendary Creature — Human Knight

Syr Faren wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Humans or Knights.

  • Mana costgreengreen
  • Green ()
  • Power / toughness2 / 2
  • RarityUncommon

Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

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Archetypes
Themes

Cards That Fit Syr Faren, the Hengehammer

Picked for what they do in Syr Faren's deck. When two cards do the same job, the one with the lower comes first. All of them fit Syr Faren's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Syr Faren, the Hengehammer does6

The 6 Cards

Rulings for Syr Faren, the Hengehammer

explain how Syr Faren works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 4 Oct 2019

If Syr Faren leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.

Wizards of the Coast 4 Oct 2019

If Syr Faren's power is negative as its triggered ability resolves, X is considered to be 0.

Wizards of the Coast 4 Oct 2019

The value of X is determined only as Syr Faren's triggered ability resolves. Once that happens, the value of X won't change later in the turn even if Syr Faren's power changes.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Syr Faren, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.VoltronVoltron decks load one creature, usually the commander, with Equipment and Auras until it can win by attacking on its own. In Commander, a player dealt 21 or more combat damage by the same commander over the game loses, so one huge commander can knock a player out.Open the Voltron pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page