- Commander Nexus
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- Syr Faren, the Hengehammer
Command zone
Syr Faren, the Hengehammer
Legendary Creature — Human Knight
Syr Faren wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Humans or Knights.
- Mana cost
- Green ()
- Power / toughness2 / 2
- RarityUncommon
Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Cards That Fit Syr Faren, the Hengehammer
Picked for what they do in Syr Faren's deck. When two cards do the same job, the one with the lower comes first. All of them fit Syr Faren's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Syr Faren, the Hengehammer does6
Rulings for Syr Faren, the Hengehammer
explain how Syr Faren works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If Syr Faren leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.
If Syr Faren's power is negative as its triggered ability resolves, X is considered to be 0.
The value of X is determined only as Syr Faren's triggered ability resolves. Once that happens, the value of X won't change later in the turn even if Syr Faren's power changes.
3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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