- Commander Nexus
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- Sauron, Lord of the Rings
Command zone
Sauron, Lord of the Rings
Legendary Creature — Avatar Horror
Sauron wants a deck that fills its discard pile and plays cards back out of it. It leads the ready-made The Hosts of Mordor deck (2023).
- Mana cost
- Blue, Black, Red ()
- Power / toughness9 / 9
- RarityMythic
When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you.
Build a deck with Sauron Find it in the app
- Archetypes
Cards That Fit Sauron, Lord of the Rings
Picked for what they do in Sauron's deck. When two cards do the same job, the one with the lower comes first. All of them fit Sauron's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Decks Led by Sauron, Lord of the Rings
Sauron leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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The Hosts of MordorOfficial precon
All 100 Cards
Commander · 1
Creatures · 27
- 1×Anger
- 1×Cavern-Hoard Dragon
- 1×Corsairs of Umbar
- 1×Goblin Cratermaker
- 1×Goblin Dark-Dwellers
- 1×Gríma, Saruman's Footman
- 1×Grishnákh, Brash Instigator
- 1×Guttersnipe
- 1×Hostage Taker
- 1×Inferno Titan
- 1×Knollspine Dragon
- 1×Lord of the Nazgûl
- 1×Merciless Executioner
- 1×Monstrosity of the Lake
- 1×Moria Scavenger
- 1×Notion Thief
- 1×Orcish Siegemaster
- 1×Rampaging War Mammoth
- 1×Saruman, the White Hand
- 1×Scourge of the Throne
- 1×Shelob, Dread Weaver
- 1×Siege-Gang Commander
- 1×The Balrog of Moria
- 1×The Mouth of Sauron
- 1×Treasure Nabber
- 1×Troll of Khazad-dûm
- 1×Voracious Fell Beast
Instants · 6
Sorceries · 16
Artifacts · 8
Enchantments · 4
Lands · 38
- 1×Choked Estuary
- 1×Command Tower
- 1×Crumbling Necropolis
- 1×Desolate Lighthouse
- 1×Dragonskull Summit
- 1×Drowned Catacomb
- 1×Evolving Wilds
- 1×Field of Ruin
- 1×Foreboding Ruins
- 1×Frostboil Snarl
- 6×Island
- 7×Mountain
- 1×Path of Ancestry
- 1×Rogue's Passage
- 1×Smoldering Marsh
- 1×Sulfur Falls
- 1×Sulfurous Springs
- 1×Sunken Hollow
- 6×Swamp
- 1×Terramorphic Expanse
- 1×The Black Gate
- 1×Underground River
Rulings for Sauron, Lord of the Rings
explain how Sauron works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
Each time the Ring tempts you, you must choose a creature if you control one.
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
Sauron, Lord of the Rings's last ability will trigger even if the owner of the commander that died chooses to return it to the command zone after it dies.
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
The creature card you choose doesn't need to be a card you milled. You may choose a creature card that was already in your graveyard before you milled.
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
16 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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