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The Infamous Cruelclaw

The Infamous Cruelclaw

Legendary Creature — Weasel Mercenary

The Infamous Cruelclaw wants a deck that steals its opponents' creatures and spells. It also works in a deck built around Library Manipulation, Mercenaries or Weasels.

  • Mana cost1 genericblackred
  • Black, Red ()
  • Power / toughness3 / 3
  • RarityMythic

Menace

Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

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Archetypes
Themes

Cards That Fit The Infamous Cruelclaw

Picked for what they do in The Infamous Cruelclaw's deck. When two cards do the same job, the one with the lower comes first. All of them fit The Infamous Cruelclaw's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for The Infamous Cruelclaw

explain how The Infamous Cruelclaw works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 26 Jul 2024

If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X.

Wizards of the Coast 26 Jul 2024

If you choose not to cast the exiled card, it remains in exile.

Wizards of the Coast 26 Jul 2024

Since you are using an alternative cost to cast the spell, you can’t pay any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.

Wizards of the Coast 26 Jul 2024

You cast the exiled card while the ability is resolving and still on the stack. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s type are ignored.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with The Infamous Cruelclaw, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRPlayers write colors as letters: B for black, R for red.TheftTheft decks take control of opponents' creatures and other cards, or cast spells from their decks, and use them against them. Some steals last one turn so you can attack with the borrowed creature; others are permanent.Open the Theft pageImpulse DrawExiles cards from the top of your library and lets you play them for a short time, usually only that turn. You have to use them or lose them. Act on Impulse Prosper, Tome-BoundOpen the Impulse Draw pageTheftTakes something that belongs to an opponent: a creature, another permanent, or even a spell cast straight off the top of their deck. Act of Treason, Hellkite TyrantOpen the Theft pageLibrary ManipulationCards that let you look at, rearrange or play from the top of your deck, so you control what you draw next.Open the Library Manipulation page