- Commander Nexus
- Commanders
- Tori D'Avenant, Fury Rider
Command zone
Tori D'Avenant, Fury Rider
Legendary Creature — Human Knight
Tori D'Avenant wants a deck that plays cheap creatures and attacks from the first turns. It also suits a deck that makes an army of small creatures and attacks with all of them.
- Mana cost
- White, Red ()
- Power / toughness3 / 3
- RarityUncommon
Vigilance, trample
Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
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- Themes
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- Humans
- Knights
- Tap / Untap Loops
Cards That Fit Tori D'Avenant, Fury Rider
Picked for what they do in Tori D'Avenant's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tori D'Avenant's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for Tori D'Avenant, Fury Rider
explain how Tori D'Avenant works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If another attacking creature is both red and white, it will get +1/+1 until end of turn, gain trample until end of turn, and be untapped.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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