- Commander Nexus
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- Anax and Cymede
Command zone
Anax and Cymede
Legendary Creature — Human Soldier
Anax and Cymede wants a deck that plays cheap creatures and attacks from the first turns. It also suits a deck that makes an army of small creatures and attacks with all of them.
- Mana cost
- White, Red ()
- Power / toughness3 / 2
- RarityRare
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
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- Themes
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- Humans
- Soldiers
- Tags
Cards That Fit Anax and Cymede
Picked for what they do in Anax and Cymede's deck. When two cards do the same job, the one with the lower comes first. All of them fit Anax and Cymede's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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plan6
Rulings for Anax and Cymede
explain how Anax and Cymede works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Heroic abilities will resolve before the spell that caused them to trigger.
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Only creatures you control when the heroic ability resolves will get the bonuses. Creatures that come under your control later in the turn will not.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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