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Trazyn the Infinite

Trazyn the Infinite

Legendary Artifact Creature — Necron

Trazyn the Infinite wants a deck that fills the table with artifacts that make mana and draw cards. It also works in a deck built around Artifact Creatures or Necron / Artifact Graveyard.

  • Mana cost4 genericblackblack
  • Black ()
  • Power / toughness4 / 6
  • RarityRare

Deathtouch

Prismatic Gallery — As long as Trazyn is on the battlefield, it has all activated abilities of all artifact cards in your graveyard.

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Archetypes

Cards That Fit Trazyn the Infinite

Picked for what they do in Trazyn the Infinite's deck. When two cards do the same job, the one with the lower comes first. All of them fit Trazyn the Infinite's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Trazyn the Infinite does6

The 6 Cards

Rulings for Trazyn the Infinite

explain how Trazyn the Infinite works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 7 Oct 2022

Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities; they have colons in their reminder text.

Wizards of the Coast 7 Oct 2022

If an activated ability of a card in a graveyard references the card it's printed on by name, treat Trazyn the Infinite's version of that ability as though it referenced Trazyn the Infinite by name instead.

Wizards of the Coast 7 Oct 2022

Trazyn the Infinite gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Trazyn the Infinite, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBPlayers write colors as letters: B for black.ArtifactsAn artifacts deck fills the battlefield with artifacts, cards like Sol Ring that stay in play and keep working turn after turn. Played together, they give you extra mana and extra cards. A handful of keywords turn up on artifacts again and again. Equip means you pay a cost to attach an Equipment such as Swiftfoot Boots to one of your creatures. If that creature dies, the Equipment does not go to your graveyard with it. It stays on the battlefield, and you can pay the cost again to attach it to another creature. Crew means you tap your own creatures with enough total power between them to turn a Vehicle such as Smuggler's Copter into a creature until the end of the turn. A Treasure is a token you can sacrifice (put into your graveyard on purpose) for one mana of any color. A token is a game piece that a card makes, not a card from your deck, and Pitiless Plunderer is one card that makes Treasures. Affinity makes a spell like Frogmite cheaper for each artifact you control. Unearth brings a card like Combat Courier back from your graveyard for one turn, and then it is exiled. Modular creatures like Arcbound Ravager enter with +1/+1 counters and pass them to another artifact creature when they die.Open the Artifacts pageArtifact PayoffRewards you for having artifacts: counting them, triggering off them, or getting cheaper as you play more. Urza's Saga, Mox OpalOpen the Artifact Payoff pageAbility SharingGives your creatures the activated abilities of other creatures, often ones sitting in a graveyard. An activated ability is one you choose to use by paying a cost, written as “cost: effect”. Necrotic Ooze, Marvin, Murderous MimicOpen the Ability Sharing page