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Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard

Tuknir Deathlock wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Humans or Wizards.

  • Mana costredredgreengreen
  • Red, Green ()
  • Power / toughness2 / 2
  • RarityRare

Flying

redgreen, tap: Target creature gets +2/+2 until end of turn.

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Archetypes
Themes

Cards That Fit Tuknir Deathlock

Picked for what they do in Tuknir Deathlock's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tuknir Deathlock's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Tuknir Deathlock does6

The 6 Cards

Similar Commanders

Commanders that share the most with Tuknir Deathlock, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink page