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Zhuge Jin, Wu Strategist

Zhuge Jin, Wu Strategist

Legendary Creature — Human Advisor

Zhuge Jin wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Advisors or Humans.

  • Mana cost1 genericblueblue
  • Blue ()
  • Power / toughness1 / 1
  • RarityRare

tap: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.

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Cards That Fit Zhuge Jin, Wu Strategist

Picked for what they do in Zhuge Jin's deck. When two cards do the same job, the one with the lower comes first. All of them fit Zhuge Jin's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Zhuge Jin, Wu Strategist does6

The 6 Cards

Rulings for Zhuge Jin, Wu Strategist

explain how Zhuge Jin works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 20 Sep 2013

If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Zhuge Jin, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page