

Doctor Who
Doctor Who is a : 3 drops and 15 cards. A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 3 drops 15 cards
Sign in to see which of these cards you already own. Sign in We could not check your collection just now. Try again in a minute.
We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
Doctor Who: Regeneration 5 cards
-
- Card Kingdom $7.99 foil $6.99
- Cardmarket €7.76 foil €7.88
- Mana Pool $7.51 foil $8.11
- TCGplayer $8.85 foil $7.31
-
- Card Kingdom $24.99 foil $27.99
- Cardmarket €20.43 foil €19.99
- Mana Pool $25.78 foil $35.63
- TCGplayer $28.79 foil $37.38
-
- Card Kingdom $37.99 foil $39.99
- Cardmarket €33.81 foil €34.47
- Mana Pool $36.25 foil $31.52
- TCGplayer $28.56 foil $34.74
-
- Card Kingdom $159.99 foil $149.99
- Cardmarket €85.61 foil €103.59
- Mana Pool $105.55 foil $115.77
- TCGplayer $105.83 foil $109.88
-
- Card Kingdom $39.99 foil $27.99
- Cardmarket €33.05 foil €31.52
- Mana Pool $26.88 foil $30.79
- TCGplayer $32.52 foil $35.13
Doctor Who: The Dalek Lands 5 cards
-
- Card Kingdom $4.99 foil $7.49
- Cardmarket €5.27 foil €6.13
- Mana Pool $4.45 foil $6.17
- TCGplayer $6.20 foil $7.21
-
- Card Kingdom $23.99 foil $20.99
- Cardmarket €16.05 foil €15.23
- Mana Pool $17.40 foil $12.99
- TCGplayer $17.73 foil $15.84
-
- Card Kingdom foil $8.99
- Cardmarket €6.45 foil €7.26
- Mana Pool $5.72 foil $7.55
- TCGplayer $7.76 foil $7.44
-
- Card Kingdom $9.49 foil $8.49
- Cardmarket €4.57 foil €5.83
- Mana Pool $5.15 foil $6.17
- TCGplayer $5.62 foil $5.93
-
- Card Kingdom $5.99
- Cardmarket €4.34 foil €5.57
- Mana Pool $5.74 foil $8.10
- TCGplayer $6.79 foil $8.47
Doctor Who: The Weeping Angels 5 cards
-
- Card Kingdom $8.49 foil $12.99
- Cardmarket €7.63 foil €9.38
- Mana Pool $7.81 foil $8.92
- TCGplayer $10.09 foil $9.95
-
- Card Kingdom $12.99 foil $12.99
- Cardmarket €7.11 foil €9.52
- Mana Pool $7.66 foil $10.68
- TCGplayer $6.83 foil $10.28
-
- Card Kingdom $13.99 foil $13.99
- Cardmarket €6.37 foil €7.76
- Mana Pool $16.56 foil $14.64
- TCGplayer $15.08 foil $14.91
-
- Card Kingdom $3.49 foil $5.49
- Cardmarket €2.64 foil €4.01
- Mana Pool $4.97 foil $5.19
- TCGplayer $4.39 foil $5.13
-
- Card Kingdom $6.49
- Cardmarket €5.19 foil €5.89
- Mana Pool $5.23 foil $5.49
- TCGplayer $4.84 foil $5.39
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
Ready-made Decks From the Same World
Wizards also sells a (a ready-made Commander deck) for this franchise. Here they are, along with any cards from this page that each one also holds.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
15 cards on this page are in none of these decks.
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
19 rulings for 9 cards
Angel of Serenity
If a creature targeted by the "enters" ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won't be exiled.
You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets.
You choose the targets as part of putting the "enters" trigger on the stack. Because that ability includes "you may," you choose whether to exile the targets when the ability resolves.
If Angel of Serenity leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted creatures and/or creature cards indefinitely.
Blinding Angel
If you are damaged by more than one, the effects are cumulative and you skip multiple combat phases.
Blooming Marsh
If one of these lands enters the battlefield at the same time as one or more other lands (due to Oblivion Sower or Warp World, perhaps), it doesn't take those lands into consideration when determining how many other lands you control.
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
Botanical Sanctum
If one of these lands enters the battlefield at the same time as one or more other lands (due to Oblivion Sower or Warp World, perhaps), it doesn't take those lands into consideration when determining how many other lands you control.
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
Concealed Courtyard
If one of these lands enters the battlefield at the same time as one or more other lands (due to Oblivion Sower or Warp World, perhaps), it doesn't take those lands into consideration when determining how many other lands you control.
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
Inspiring Vantage
If one of these lands enters the battlefield at the same time as one or more other lands (due to Oblivion Sower or Warp World, perhaps), it doesn't take those lands into consideration when determining how many other lands you control.
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
Restoration Angel
When an effect returns the exiled card "under your control," you control it indefinitely after that. If you had temporarily gained control of a creature, it won't return to its previous controller. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, a creature you took with Restoration Angel's effect is exiled.
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Spirebluff Canal
If one of these lands enters the battlefield at the same time as one or more other lands (due to Oblivion Sower or Warp World, perhaps), it doesn't take those lands into consideration when determining how many other lands you control.
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
Sublime Archangel
Whenever a creature you control attacks alone, count the number of instances of exalted among permanents you control. After those abilities resolve, that’s how many times the creature will get +1/+1.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
From the same superdrop
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.