Skip to content
  1. Commander Nexus
  2. Secret Lair
  3. Jim Henson's Labyrinth
  4. Secret Lair x Jim Henson's Labyrinth: Fear Me, Love Me
Secret Lair Drop Sold out

Secret Lair x Jim Henson's Labyrinth: Fear Me, Love Me

Jareth and his goblins: 6 cards from Jim Henson's Labyrinth, and Muxus, Goblin Grandee as the Goblin King can lead the deck.

Released 6 cards $29.99 at the Secret Lair store

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

VersionStore PriceAt the Store
Non-foil $29.99 Sold out
Foil $39.99 Sold out
  • Muxus, Goblin Grandee

    Muxus, Goblin Grandee

    Legendary Creature — Goblin Noble

    • Mana Pool foil $52.08
    • TCGplayer $48.27 foil $77.77
  • Boggart Shenanigans

    Boggart Shenanigans

    Kindred Enchantment — Goblin

    • Mana Pool $20.82 foil $20.75
    • TCGplayer $14.04
  • Dance with Calamity

    Dance with Calamity

    Sorcery

    • Mana Pool $20.82 foil $20.75
    • TCGplayer $17.74
  • Goblin Rabblemaster

    Goblin Rabblemaster

    Creature — Goblin Warrior

    • Mana Pool $20.82 foil $20.82
    • TCGplayer $19.87
  • Claim the Firstborn

    Claim the Firstborn

    Sorcery

    • Mana Pool $20.82 foil $20.82
    • TCGplayer foil $22.56
  • Trinisphere

    Trinisphere

    Artifact

    • Cardmarket €24.95
    • Mana Pool $41.66 foil $41.66
    • TCGplayer $49.99

When It Was on Sale

What the Secret Lair store listed for each version, and when it sold out.

DropVersionPriceStatusOn SaleSold Out
Secret Lair x Jim Henson's Labyrinth: Fear Me, Love Me Foil $39.99 Sold out
Secret Lair x Jim Henson's Labyrinth: Fear Me, Love Me Non-foil $29.99 Sold out

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

20 rulings for 6 cards

Boggart Shenanigans

Wizards of the Coast 7 Jun 2024

While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

Wizards of the Coast 7 Jun 2024

This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

Wizards of the Coast 7 Jun 2024

Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

Claim the Firstborn

Wizards of the Coast 4 Oct 2019

Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.

Wizards of the Coast 4 Oct 2019

If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

Wizards of the Coast 4 Oct 2019

Claim the Firstborn can target any creature with mana value 3 or less, even one that's untapped or one you already control.

Dance with Calamity

Wizards of the Coast 14 Apr 2023

You can look at each card you exile before deciding whether to push your luck or stop.

Wizards of the Coast 14 Apr 2023

If you cast a card "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the card.

Wizards of the Coast 14 Apr 2023

If you danced with calamity a little too closely, and the total mana value of the exiled cards is greater than 13, the cards you exiled will remain there and you won't get to cast any of them.

Wizards of the Coast 14 Apr 2023

If you cast more than one of the exiled cards, you choose the order in which to cast them. A spell you cast this way can be the target of a later spell you cast this way. However, permanent spells cast this way won't resolve until you're done casting spells, so the permanents they become can't be the target of spells cast this way. For example, if you exile Twincast and Lightning Strike, you can cast Lightning Strike and then cast Twincast targeting it; but if you exile a creature card and an Aura card, you can't cast that Aura targeting that creature.

Wizards of the Coast 14 Apr 2023

If an exiled card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Wizards of the Coast 14 Apr 2023

If you cast any of the exiled cards, you do so as part of the resolution of the spell. You can't wait to cast them later in the turn. Timing restrictions based on a card's type are ignored.

Wizards of the Coast 14 Apr 2023

Any cards not cast, including land cards, remain in exile. They can't be cast on later turns.

Goblin Rabblemaster

Wizards of the Coast 18 Jul 2014

If, during your declare attackers step, a creature that must attack if able is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, you're not forced to pay that cost, so it doesn't have to attack in that case either.

Wizards of the Coast 18 Jul 2014

Although Goblin Rabblemaster doesn't force itself to attack, if you control two of them, they'll force each other to attack if able.

Wizards of the Coast 18 Jul 2014

The number of attacking Goblins is counted as the last ability resolves, and the bonus is locked in at that time.

Muxus, Goblin Grandee

Wizards of the Coast 23 Jun 2020

If a card in a player's library has {X} in its mana cost, X is considered to be 0.

Wizards of the Coast 23 Jun 2020

The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won't change later in the turn even if the number of Goblins you control changes.

Trinisphere

Wizards of the Coast 7 Aug 2020

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. Finally, apply Trinisphere's effect if the mana component of the spell's cost is less than three mana. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Wizards of the Coast 7 Aug 2020

If Trinisphere leaves the battlefield or becomes tapped or untapped as a cost to cast a spell, this cost is paid after you've locked in the total cost.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

From the same superdrop

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

All of Secret Lair